Punchbowl Public School

Learning together

Telephone02 9750 5055

Emailpunchbowl-p.school@det.nsw.edu.au

Library

 

An Innovative Learning Environment

The Punchbowl School Library offers an Innovative Learning Environment where students can thrive. The library space is undergoing a complete transformation which aims to empower our students with important skills for learning success now and well into their future. Our Library program offers students the opportunity to borrow from a wide selection of books to build on their literacy skills; including digital literacy. Students engage in collaborative online learning through Google Classrooms.

A fortnightly STEAM program (Science, Technology, Engineering, Arts and Maths) is also on offer in the library learning hub.  The STEAM program focusses on introducing students to the basics of Coding but not limited to that. Our students have explored learning with Virtual Reality and Makey Makey. 3D Design and Printing is a favourite among our stage 3 students while Bluebots offer an exciting introduction to program for our Stage 1 and Early Stage 1 cohort.

Through these programs we aim to equip our students with essential skills such as creative and critical thinking, along with communication and collaboration which will serve them well as they embark on their journeys toward lifelong learning. Persistence and resilience, often forgotten but essential qualities, are also being developed and strengthened as our students learn that things don’t always work on the first attempt. Through their varied and challenging learning experiences in our library students quickly understand that ‘grit’ and a growth mindset are much needed companions for success in and outside the classroom.